WEB DESIGN — web design and UX/UI in Figma

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The program covers UX research, information architecture, UI and Figma workflows. Content moves from brief to prototypes and a basic UI Kit.
WEB DESIGN — web design course with Figma and UX/UI
Platform:
Skvot
Partner courses:
Language of course:
Ukrainian
Difficulty:
Initial
Format of the event:
Online
Certificate:
Yes
Price
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Course overview

Description generated based on course syllabus and open data.

WEB DESIGN: a web design structure from brief to UI

The course systematizes web design: briefing, UX research, sitemap, copy, Figma prototyping, composition, typography, color, references, photo/graphics, mobile patterns and a UI Kit.

About the lecturer (web design practice)

  • Olya Varchenko, 7+ years in web design and UX/UI.
  • Experience: League Design Agency, ISD Group.
  • Focus: unconventional site structures, deep narratives for e‑commerce and cloud services.
  • Case: IoT visualization with 3D and AR for Cavli Wireless.

Who WEB DESIGN in Figma fits / who it does not

Suitable for

  • Career switchers: a baseline web design frame to enter UX/UI and Figma.
  • Junior web designers: 360° knowledge ordering and practice of alternative approaches.
  • Graphic designers/illustrators/developers: broaden skills in web design and interface creation.

Not suitable for

  • Those expecting theory only without hands‑on Figma tasks.
  • Those seeking coding/markup only without UX/UI.
  • Those expecting instant results or employment guarantees.

Problem → outcome in WEB DESIGN (UX/UI and Figma)

  • Problem: unclear brief and goals. Outcome: structured brief, follow‑up business questions, measurable tasks.
  • Problem: vague audience. Outcome: proto‑persona and a brand model by framework.
  • Problem: scattered references. Outcome: curated reference library and competitor/best‑practice analysis.
  • Problem: messy navigation. Outcome: sitemap, clear value propositions and base copy.
  • Problem: hard to visualize. Outcome: wireframes, prototypes and flow checks.
  • Problem: inconsistent UI. Outcome: composition, grid, typography, color, UI Kit and mobile adaptation.

Comparison with alternatives in web design

  • Self‑learning: flexible but time‑consuming curation; risk of UX/UI gaps.
  • University: strong fundamentals but long timeline and less Figma practice.
  • Short tutorials: isolated skills without product architecture.
  • This program: sequential path from research to UI Kit, one coherent web design methodology, hands‑on tasks in Figma.

Outcomes of working through the web design materials

  • UX artifacts: brief, research, proto‑persona, category and competitor insights.
  • Information architecture: sitemap, navigation, value propositions and base copy.
  • UI practice: composition, grid, typography, color, and photo/graphics work.
  • Figma prototypes: wireframes, interactions, mobile adaptations.
  • UI Kit: components, states, interface tokens.
  • Portfolio examples: a multi‑page website and a landing page.

WEB DESIGN syllabus: UX/UI and Figma

UX block

  • Project start: brief, business follow‑ups.
  • Research: audience, proto‑persona, brand model.
  • Market: category scan, competitors, best practices.
  • Structure: sitemap, copy, value propositions.
  • Prototyping: wireframes, linking, hypothesis checks.

UI block

  • Composition and grid.
  • Typography.
  • Color and accessibility.
  • References and design library.
  • Photo/illustration and poster exercise.
  • Implementation, key UI principles, UI Kit, mobile.

Course Description

ABOUT THE LECTUREROLIA VARCHENKO
She worked at League Design Agency and ISD Group, a top creative agency.Knows how to make an atypical and interesting structure for websites to make customers and users happyCreates deep meanings for websites for any clients: from e-commerce to cloud technologiesVisualized an IoT system through 3D visualization and augmented reality for Cavli Wireless

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