Programming Mobile Applications for Android Portable Systems — Part 1

starstarstarstarstar 0 rates
This course covers Android app development for portable systems. It includes environment setup, Activity, navigation, permissions, fragments, and UI basics.
Programming Mobile Applications for Android-based Portable Systems — Part 1
Platform:
COURSERA
Partner courses:
Language of course:
English
Difficulty:
Initial
Format of the event:
Video lectures
Certificate:
Yes
Price
Free
Add to collection
you haven't created a collection yet
Add Collection
+

Course overview

Description generated based on course syllabus and open data.

This course presents a structured introduction to programming mobile applications for Android-based portable systems: from installing Android Studio and understanding project structure to working with Activities, Intents, Permissions, Fragments, and core UI components.

Overview: programming mobile applications for Android portable systems

The materials emphasize Android architecture, component lifecycles, and building simple, stable interfaces for handheld devices.

Module 1: Android platform and development environment

  • Installing and configuring Android Studio, SDK, and emulator.
  • Project structure, Gradle, device deployment.

Module 2: Application fundamentals and the Activity class

  • Activity lifecycle, state persistence.
  • Menus, resources, event handling.

Module 3: Intents, Permissions, and Fragments

  • Explicit/implicit Intents, navigation, data passing.
  • Runtime permissions and safe requests.
  • Fragments for flexible UI on portable systems.

Module 4: User Interface classes (UI)

  • Views, Layouts, adapters, lists, forms.
  • Basics of accessibility and performance.

Module 5: Build an app from scratch

  • Integrating modules into a minimal functional Android application.

Who this Android mobile programming course suits or does not suit (portable systems)

  • Suitable for: learners with basic Java/Kotlin; those moving from another stack to Android; beginners in handheld app development.
  • Not suitable for: those seeking advanced topics (deep Jetpack Compose, NDK, expert-level Rx/Coroutines) or niche graphics optimization.

Problems in Android mobile app programming → outcomes of study

  • Unstructured dev environment → consistent setup of Android Studio, SDK, and emulator.
  • Lifecycle misunderstandings → Activity/Fragment models and state handling.
  • Navigation and data passing hurdles → Intent practices and component interaction.
  • Permissions and safety → runtime permission requests and risk reduction.
  • Inconsistent UI → basic View/Layout patterns for portable systems.

Comparison with alternatives in mobile development for portable systems

  • Cross-platform frameworks (Flutter, React Native): faster multi-platform reach; this path centers on native Android and platform principles.
  • Unstructured video tutorials: isolated examples; here content is modular and progressively layered.
  • Advanced Android: deep patterns and optimizations; this program is a foundational Part 1.

Learning results from completing Part 1 (Android, mobile applications)

  • Setting up the environment and running an app on emulator/device.
  • Understanding Activity lifecycle and Fragment essentials.
  • Applying Intents, handling permissions, and passing data between screens.
  • Creating basic UIs using standard components.
  • Assembling a simple Android application from scratch.

Evaluation

Only authorized users can leave reviews and rate
Log in »

Recommended Courses


Flutter & Dart Mobile Developer

robot_dreams


Free

ANDROID DEVELOPER

robot_dreams


Free
0 Reviews
Improveme.Tech
Terms of use
Privacy Policy
© 2022-2026 Improveme.Tech
With the support of the web studio "Site Made in Odessa"
×
×