This comprehensive course will teach you how to code in C++ from scratch, and will allow you to master the principles of object-oriented programming, key libraries, and tools to create desktop and mobile games and develop in the game industry.
YOUR RESULTS AFTER THE COURSE:
- use C++ and object-oriented programming
- are familiar with the logic of creating game engines
- know the basic approaches to game design
- practice multithreaded programming to speed up program execution
- have your own 2D game in your portfolio
LECTURER:
Bogdan Levunets
- has been working as a C++ Game Developer at Ubisoft, one of the most famous game development companies, which has released Far Cry, Assassin's Creed, Red Steel, etc. for more than 5 years
- has experience working with AAA projects, next-generation consoles (PS5, XboxS, Nintendo Switch), PC, and such gaming services as Stadia
- participated in the support of the Amazon Luna cloud gaming platform and the Assassin's Creed game engine
- made customization, replicas and quests, supported internal tools and audio functionality for the game Trials Rising
- has experience in mentoring interns in internal training programs at Ubisoft Kyiv
- regularly conducts technical interviews and communicates with candidates for the positions of Gameplay Programmer, Unreal Engine Programmer, Generalist Game Developer, so he knows what is required of juniors and beginners
Only authorized users can buy courses, leave reviews and rate
Log in »
Duration: 3 місяців