On this course, you will master the art of creating digital worlds on Unreal Engine 5.
We'll start building game mechanics right away with Blueprints, the visual programming language in Unreal Engine. Then we will master the development in C++, learn the principles of object-oriented programming and learn how to work in the Gameplay Ability System. Next - let's get acquainted with related professions in game development, consider the processes of game development and the roles of participants in these processes.
As a result - you wi
Lecturer
Mikhail Stolovich
Senior Game Developer у Pixagon Games
- 7 + years working in game development
- began his career as a C++ developer at Ubisoft
- implemented gameplay features for the shooter Warface when he worked in Crytek
- has experience in both proprietary engines and CryEngine and UnrealEngine
- created game universes for Blackwood Games and Wargaming
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Duration: 3 місяців