Clean Code and Design Patterns: a pragmatic approach

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A course on applying design patterns in everyday development and clean code principles. The program covers 20+ patterns, refactoring, and architectural practices.
Clean Code and Design Patterns — practical course on refactoring and architecture
Platform:
robot_dreams
Partner courses:
Language of course:
Ukrainian
Difficulty:
Medium
Format of the event:
Online
Certificate:
Yes
Price
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Course overview

Description generated based on course syllabus and open data.

A practical course focused on speeding up and simplifying development with design patterns and clean code principles. Under the mentorship of a lecturer with 15+ years of experience, you will work through 20+ patterns, refactoring techniques, and architecture, analyzing both popular and specialized patterns to improve application structure and code quality.

Program and format: clean code and design patterns

  • 16 online sessions (Mondays and Wednesdays).
  • 20+ patterns: GoF, structural, behavioral, and architectural approaches.
  • Hands‑on refactoring and architecture improvements.
  • Course project: a game using design patterns.

Lecturer and industry background

Viacheslav Shchupak, Software Developer at Sportradar.

  • 15+ years in software development and project management; last 4 years — backend at Sportradar (sports analytics).
  • Consulted the Diia team on the feature «commissioning of a facility» (bug localization, system configuration).
  • Developed mobile apps for Kyiv City State Administration and systems for contact center «1551».
  • Built systems for translators at SDL International; experience with Big Data.

Who benefits from clean code and design patterns

When this design‑pattern approach fits

  • Developers seeking to apply software patterns consistently in production code.
  • Engineers maintaining or evolving backend and cross‑platform applications.
  • Those strengthening refactoring practices and documenting architectural decisions.

When it may not fit

  • If you need only framework‑specific topics without general patterns.
  • If you expect pure theory without code and hands‑on practice.

Development issues → outcome via design patterns

  • Code bloat → clean code refactoring to reduce coupling and duplication.
  • Fragile architecture → selecting suitable patterns (e.g., Strategy, Adapter, Factory) for requirements.
  • Hard‑to‑test modules → decomposition and dependency inversion for simpler unit testing.
  • Legacy code → incremental refactoring patterns without full rewrites.

Comparison with alternatives: clean code and design patterns

  • Self‑study: flexible but slower due to curation; a structured path with practice helps consistency.
  • Framework‑only tutorials: fast within a stack but less portable; patterns are stack‑agnostic.
  • Books/lectures only: strong theory, yet practice is harder; here the focus is on applied coding.

Practical outcomes after learning clean code and patterns

  • Systematic selection and composition of software patterns.
  • Clear architecture and controlled complexity.
  • Stepwise refactoring of legacy solutions.
  • Well‑reasoned documentation of technical choices.
  • A completed course project — a game using design patterns.

Evaluation

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